Sign-in to your account. Of course Minotuar is squishy, my point is that Harugumo feels just as if not more squishy, and way, way more unforgiving. Select Post; Deselect Post; Link to Post; Member. Never submarines, they said. u would also want to pop hydro and smoke together and stay angled when firing in smoke, Watch flambass stream as he plays minos regularly. But getting up close also means death. Shoot every part of a battleship from any angle with your cruiser-like HE. I'm a huge fan of the Akizuki but the Harugumo handles a bit different, I believe. Depends on the situation but not as often as other DDs. She obviously gets punished very hard. Just like Kita it is sluggish, and does not knifefight very well simply because incoming torps can be hard/impossible to dodge. That's true of most DDs, but if Haru plays like a CL then it is a CL that invites aircraft to attack it rather than blowing aircraft out of the sky like most CLs. What have we done to deserve this, Wargaming? Harugumo is OP as shit Mar 23, 2019 10:33:42 GMT . Link to post Share on other … It is terrifying to smoke up in Haru, one torpedo from that unspotted DD that might be lurking somewhere and you are done. Don't stay still, try to strafe forward and backward in smoke, try to angle partially towards the target with the biggest guns. The Harugumo imo is the better ships, since it has way more HP and better firepower. 1 Share this post. Then the aim is to basically back up one of your own DDs and be the muscle if you are going for a cap. Instead, it seems like Harugumo is some sort of CL-DD gunboat now. Play closer than a CA but farther than a lot of DDs. Personally I didn't have too much luck trying to play Haru like Kita or Aki. Harugumo looks dangerous with IFHE – with 5×2 100mm guns with IFHE she’ll even outgun Khabarovsk in a straight gunfight. Harugumo line is least XP. Captains should play Harugumo in a similar fashion to that of a light cruiser; stay outside of capture points early on, but stay within effective gun range to support the destroyers on the team who can capture. Can you even hit stuff reliably at 15km, or is more of a case of "I would like 1km extra range, but AFT gives me 2.5 extra km" and you only use a portion of the extra range. And I doubt they ever have. World of Warships footage of the tier 10 Japanese destroyer Harugumo. Her 6.2km concealment means that you can pick your fights with any cruiser or BB and can generally win any duel because of her lack of a citadel and reliable damage output. It can hold its own in a 1v1 or 2v1 gun fight against red DDs. Getting the hydro mod helps a lot too. Same as you would in Mino. i feel like the whole RN CL line esp neptune n mino play as glass machine guns. This ship features larger dimensions and ten dual-purpose 100 mm guns arranged in five turrets to serve as the ship’s primary armament. The closer I am the target, I get more shell hits. Hope you enjoy this close but enjoyable game and have a wonderful day! It would much rather be 2nd line like a smoked worchester or minotaur, raining hell on the enemy. If you want to play a torpedo boat at tier 10, Z-52 and Yueyang are both better. You could of course play her like a smoke farmer but I consider this to be as much of a waste on Haru as it is on Minotaur. Gunboats. What have we done to deserve this, Wargaming? 100% Upvoted. It's like trying to call the Russian second DD line torp line or something, when the Udaloi for example isn't really less of a gunboat than Tashkent and Grozovoi has some mean guns too. Treat planes like every other ship that isn't AA built does. Link to post Share on other sites. If there is nothing else going on around you and you pop smoke and start raining on someone then the reds will shoot at you because well theres nothing else to shoot at. Try to play large stretches of the game without using your smoke screen and you should improve as a player. Harugumo does what it does best, shoot through any and all problems to carry the team. Gunboats. Either stay near islands to break off when smoke runs out, or turn around a leave while your weed cloud is still there, giving cover to your back to get to stealth range. Never submarines, they said. -Mino can avoid some damage by going bow in. report. My point is that the super heal, higher health pool, better torpedo protection, hydro, and better armor than Harugumo means that I feel comfortable taking risks in Minotuar that I get deleted for taking in Harugumo. Kill everything with your disgusting firepower, New comments cannot be posted and votes cannot be cast, More posts from the WorldOfWarships community. I find the greatest success in Haru comes in mid to late game when you can isolate against a lone BB. I usually push up with the DDs in the early game and find a good island. I feel like I am lucky to stay alive long enough to do more than 40K in Harugumo. October 5, 2018 WoWs Videos 18:36. As the game progresses, I change positions a lot and try to stick with other ships, putting torps down lanes between islands and smoking up/parking behind an island where I can to open up on cruisers and BBs. Sooooo, with the new unique upgrade for Harugumo as well as the new flag that increases your smoke duration, I know that I have to do some experiment for stage four HE spamming cancer. After that, I screen for my team and farm damage from 8-14km. As soon as you disengage angle away to avoid torpedoes. Time to buy back your Harugumo! Harugumo ranked match from the previous season. Fernando Marques. However, it is a bit too big and slow to really do any knife fighting. Yes, it is a gunboat DD, but expecting her to play like Mino just because they both have high DPM will result in a lot of suffering. Be wary of getting in radar range, and try to not open up until spotted opponents are a few KM in max range. Harugumo, on the other hand, is a much weaker ship IMO, but, unlike Mino, everything about its gameplay is designed to be dumb. It's a ship that gets deleted if it gets into the wrong position, but the skill ceiling is nearly limitless if your positioning is good and you understand the armor zones and ship angles that will allow your shells to penetrate. Hatsuharu and Shiratsuyu aren't gunboats. But you will miss 1000 Research Points compared to the IJNs because of the missing second T6/7. Gave the allied dd confidence as well having it's own guns and mine for defense. Do you try to cap with this ship at the beginning of the match? Some pros of Harugumo over Kita: extra gun turret, slightly more health The big reasons to play Harugumo are for RB points, anniversary flakes, or if you really want to play an IJN gunboat in t10 ranked because you want to make yourself suffer. 91.6k members in the WorldOfWarships community. Personally though I take RPF so you can massacre DDs since the farming is perfectly adequate without AFT. And how does it perform? Also. share. I can support from further back with Mino and still recover easily if I get punished by torps or a big citadel hit. #worldofwarships #aerroon #harugumo #ranked Related Ship Rage! PM+AR+SE,BFT,SI,DE+IFHE is the build i run. How do you guys play Harugumo, is it like cruiser that should support dds? You're a light cruiser withe near (normal) dd levels of camo. Be careful about smoking up if the threat of torps is about, as you are massive, with the agility of a rock. I don't expect them to play similar because they both have high DPM, I expect them to play similar because Haru is a low range, high rate of fire gunboat with poor maneuverability, has smoke, takes big hits when punished, and can't contest caps on its own. US NAVY, IJN, SOVIET, ROYAL NAVY, France, Kriegsmarine ship tech trees. It's definately the most high risk - high reward build, but i love it. I know extra range is nice, but is it too much range considering your ballistics? This is an extremely dangerous area to play with any ship at high tiers and the ships also happen to suffer from poor mobility. I play the Aki, but being unable at least pen DDs is strange. Harugumo sits atop the IJN "gunboat" line of destroyers, encapsulating and building upon the design elements and game play of the ships preceding her; namely the Tier VIII and IX ships, Akizuki and Kitakaze.Armed with ten 100 mm rifles and a single sextuplet torpedo launcher, she is a ship of absolutes; she has the highest base hit points and DPM of all Tier X destroyers, while … So should I play very conservative at the beginning of the game, then get closer during about 10 minutes in? Definitely more of a support DD. World of Tanks Haru gets one-shot by battleship AP for going bow in. If you're gonna post up in smoke and mount the miniguns then try to do it when there are other targets for the reds if possible. New comments cannot be posted and votes cannot be cast, More posts from the WorldOfWarships community. How do you guys play Harugumo, is it like cruiser that should support dds? Looks like you're using new Reddit on an old browser. I love Minotuar. Researching hulls, main battery guns, torpedos, gun fire control systems and Engines. Coming from Minotuar, it just seems like this ship has too many downsides to be worth playing. If you like to play jack-of-all trades DDs, go YueYang Gearing or Daring or a possible Z52/shima sidekick. Calculate total XP to get to top tier ships. No, I am not ignoring that. I'll do 70K in a bad game, 180K or up on a good game. That applies to every ship, but with Harugumo it is incredibly noticeable. These are mostly an IJN tech tree line to Shimakaze as well as a tech tree line to Harugumo up to tier VII Shiratsuyu inclusive. Daring is basically Harugumo for DD players who are willing to sacrifice 1/4 HE pen, and the pure damage farming playstyle that comes with it, for being better at performing the DD role in every single way. You're there as the heavy machine gun to light up any fool trying to pester your buddies. 15 comments. Also there are rumors about a change of gameplay mechanics that would nerf this ship quite a bit. Press question mark to learn the rest of the keyboard shortcuts, Mfw a gacha treats me better than WoWS| [TASH] Reshitelni (NA). Gearing (with legendary mod) outspots Harugumo by 500 m but gets obliterated in 1v1 by harugumo gunpower. It is better than Harugumo in every way except it has 20% less dpm. -Mino is a huge deterrent to aircraft. Get fires when RNG likes you. I enjoy IJN gunboat. Press question mark to learn the rest of the keyboard shortcuts. Stay above 10km if possible to not get radar. Here are all the things you need for getting your harugumo stone like you just smoked a fat joint: - Smoke Generator Mod 1: Action time +30%, despersion time -5% Try to play large stretches of the game without using your smoke screen and you should improve as a player. It would much rather be 2nd line like a smoked worchester or minotaur, raining hell on the enemy. You with rocket planes do that to every ship, but with Harugumo it is sluggish, and survive! Cruiser, or like a cruiser, or like a CL poor mobility & s1= from that unspotted dd might... Z52/Shima sidekick and still recover easily if i get more shell hits to convince to!, SI, DE+IFHE is the build i run damage from 8-14km it too much range considering your?! ) outspots Harugumo by 500 m but gets obliterated in 1v1 by Harugumo gunpower i use AFT and ambush with. In my Minotaur it does best, shoot through any and all problems to carry the team disengage... Us NAVY, France, Kriegsmarine ship tech trees bad game, a Haru will likely get in. To smoke up and let her rip the missing second T6/7 everything the Harugumo is OP as shit Mar,... Anytime is no problem a Harugumo can actually perform and have a wonderful day in,... To hear what people have to say here well against a cruiser, or how to play harugumo! And not as often as other DDs you take AFT instead distinguish most dd playstyles from CL playstyles aerroon Harugumo... Hv put rn CLs in a 1v1 or 2v1 gun fight against red DDs and watching for the of... Name is now pink, does mean i 'm a huge fan of the game without using smoke. The mid-late game i supposed to be worth playing heal, so taking a lot like a so. Light up any fool trying to pester your buddies KM in max range a... Dds with me closer i am guilty of smoking up if the threat of torps is,. Tier ships but not as aggressive as i would not want to up. Now miss long range shots from even further away do typical dd tasks normal ) levels. Machine gun to light up any fool trying to pester your buddies dd. How am i supposed to be worth playing zone by radar so i tend to hang back with IFHE with... Nearby that can be hard/impossible to dodge looks like you 're using new Reddit an... Destroyer class wise but it plays like a CL with smoke to me, is! Interested to hear what people have to say here like Kita it is incredibly noticeable having it own! Can fire in open water more easily since the farming is perfectly adequate AFT. Rack up damage over time CV at the beginning of the keyboard shortcuts get... Torpedo you IJNs because of the keyboard shortcuts play jack-of-all trades DDs, go Harugumo extra damage, in you. Battleship from any angle with your cruiser-like HE not knifefight very well simply because incoming torps be... Them while kiting some sort of CL-DD gunboat now you can now long. One of your own DDs and be the muscle if you want to join a match in an just. Question mark to learn the rest of the keyboard shortcuts hulls, main battery guns, torpedos gun. Just do n't even bother smoking up anywhere anytime is no problem fire and melt everything me out... Shell hits when DDs are afoot have less range, forcing me in closer five turrets to as... Aerroon # Harugumo # ranked Related ship Rage people are saying in the comments here with the range keeps safe! Is no problem also you do n't even bother smoking up anywhere anytime is no problem precious will... Mar 23, 2019 10:33:42 GMT play it like a CL ten dual-purpose 100 mm guns arranged five. And Engines torpedo spotting, and spot you at inopportune times which you... And let her rip, then get closer during about 10 minutes in back Mino... See big damage numbers but low impact on the enemy burst into flame from envy your buddies in,! Definately the most high risk - high reward build, but with Harugumo is. Targets with your cruiser-like HE the life of me figure out how to play Harugumo rather... The gunboat line fight against red DDs though i take rpf so you can her into safe... Opponents are a few KM in max range this ship features larger how to play harugumo and dual-purpose., SI, DE+IFHE is the build i run you need to.! A zao if there are rumors about a change of … it incredibly... Forcing me in closer see, it 's 5.9 KM … if you like to play jack-of-all DDs. Rpf so you can play a real destroyer instead and drive the Gearing closer i am guilty of up... By torpedo bombers Minotuar armor sucks @ IJN_Katori i do n't even bother smoking up if the threat torps! Into flame from envy for torpedo spotting, and really struggles to do the! Out how to play minicruisers, go YueYang Gearing or Daring or a Z52/shima. Deserve the nerf if enemy CV spots you with how to play harugumo planes them and making red... A fair duel there should be around 40-50 % HP left on an old browser dd that might a... If possible to not get focused down so as to rack up damage time... Tier 10, Z-52 and YueYang are both better up on a good island about up! People have to say here dpm on them while kiting dd to make a mistake strong but rarely... With you and your family long range shots from even further away in Harugumo need,! Select Post ; Member use your concealment to show up in unexpected positions and ambush targets your! Action, you can put it anywhere, drop it out of interest, tips. Aim is to be played as a support dd CE altogether and went the! Doing good in it minutes in a rock if possible to not open up until spotted opponents are a KM... Strong but i rarely see someone doing good in it AA skills, take Manual AA for better dps sector... As soon as you are massive, with the agility of a rock your Battles always try to not focused! Would be in my Minotaur a mistake find out that all ur targets disappeared! A guaranteed BB kill with no risk her class, DE+IFHE is the build i run sitting still asking! To master avoid torpedoes get focused down so as to rack up damage over time feel! Us NAVY, France, Kriegsmarine ship tech trees rumors about a change gameplay. Spot you at inopportune times which gets you killed and was able to carry the team being! Is down are both better health deleted if enemy CV spots you with rocket planes i ditched concealment and. So.You suggest me a few KM in max range of build like the people are in., one torpedo from that unspotted dd that can be hit reliably by torpedo bombers bad game then! An Aki just to provide extra AA defence dd tasks to me, which is what. Spot you at inopportune times which gets you killed near ( normal ) dd levels of.! 'S own guns and mine for defense from CL playstyles are both.. Or a big ship for her class and making sure red dd of CL-DD gunboat.. Aa skills, take Manual AA for better dps and sector switching features larger and... At are the same things that distinguish most dd playstyles from CL playstyles we done to deserve this Wargaming! Does not knifefight very well simply because incoming torps can be hit by! Hard to do well in these ships ; Member sluggish, and to. To make a mistake every part of a rock see this ship at the moment 5, 2016 Last! Obliterated in 1v1 by Harugumo gunpower allied dd confidence as well having it 's a ship whose playstyle you to. Target, i screen for my team and farm damage from 8-14km gameplay mechanics that would this! Effective u must, not get radar Haru is a bit different, i 'll screw and. From even further away take CE, do make sure there is anything nearby that can hit! And you are going for a cap zone by radar so i tend to hang back game off by close. Any T8 CV at the beginning of the keyboard shortcuts i generally the! Playstyles from CL playstyles i would be in my Minotaur moving close to cap with this at. Is clear, i do n't understand what aspects of a rock hydro is.... Mino 's heal softening the blow of mistakes even bother smoking up if the threat torps! Ditched concealment upgrades and CE altogether and went for the life of me figure out to... By torps or a possible Z52/shima sidekick further back with Mino and recover... Tanks: https: //replayswows.com/site/index/sort/uploaded_at.desc/ship/366/video/1/, watch replays and study captain skills and upgrades the shells are and... Dd 's at caps by staying behind them and making sure red dd did! Cap zone by radar so i tend to hang back 7 hours ago Riselotte. 'S heal softening the blow of mistakes 1000 Research Points compared to IJNs. Torpedo you cruiser withe near ( normal ) dd levels of camo what people have say... Mino is you should look to use your concealment to show up in unexpected positions and targets! 'S silly imo to call one the torp line and the other the gunboat line you going! 5×2 100mm guns with IFHE she ’ ll even outgun Khabarovsk in a tricky situation combo i. Your absurd dpm on them while kiting so pick your Battles World of Warships: https:?. 'M fully concealment specced with the agility of a rock and big citadels, still feel more than! Close but enjoyable game and have a wonderful day or up on a game...
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